Туториал Forge Полный список всех событий Forge [Forge Events]

Nicolayka

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nicolayka
Когда дело доходит до Forge Events, существует много путаницы, так как никто толком не знает сколько и какие события вообще существуют.

Ниже представлен список 159 событий Forge.


Событие
Описание
Поля
isCancelable
EventBus
InputEvent.MouseInputEventFired at any mouse interaction, after the vanilla mechanic is done-falseFMLCommonHandler.bus()
InputEvent.KeyInputEventFired at any key interaction, after the vanilla mechanic is done-falseFMLCommonHandler.bus()
PlayerEvent.ItemPickupEventFired when any item is about to be picked up by a playerEntityPlayer player,
ItemStack pickedUp
falseFMLCommonHandler.bus()
PlayerEvent.ItemCraftedEventFired when a player is about to craft an itemEntityPlayer player,
ItemStack crafting,
IInventory craftMatrix
falseFMLCommonHandler.bus()
PlayerEvent.ItemSmeltedEventFired when a player is about to smelt an item (With SlotFurnace)EntityPlayer player,
ItemStack smelting
falseFMLCommonHandler.bus()
PlayerEvent.PlayerLoggedInEventFired when a new player is about to connect to the serverEntityPlayer playerfalseFMLCommonHandler.bus()
PlayerEvent.PlayerLoggedOutEventFired when a player is about to disconnect from the serverEntityPlayer playerfalseFMLCommonHandler.bus()
PlayerEvent.PlayerRespawnEventFired when a player died and is now to be re-spawnedEntityPlayer playerfalseFMLCommonHandler.bus()
PlayerEvent.PlayerChangedDimensionEventFired when a player is about to change dimension (Nether to Overworld...)EntityPlayer player,
int fromDim,
int toDim
falseFMLCommonHandler.bus()
FMLNetworkEvent.ClientConnectedToServerEventFired at the client when it is about to connect to a serverINetHandler handler,
NetworkManager manager,
Class<INetHandler> type,
boolean isLocal,
String connectionType
falseFMLCommonHandler.bus()
FMLNetworkEvent.ServerConnectionFromClientEventFired at the server when a client is about to connectINetHandler handler,
NetworkManager manager,
Class<INetHandler> type,
boolean isLocal
falseFMLCommonHandler.bus()
FMLNetworkEvent.ServerDisconnectionFromClientEventFired at the server when a client is about to disconnectINetHandler handler,
NetworkManager manager,
Class<INetHandler> type
falseFMLCommonHandler.bus()
FMLNetworkEvent.ClientDisconnectionFromServerEventFired at the client when it is about to disconnect from a serverINetHandler handler,
NetworkManager manager,
Class<INetHandler> type
falseFMLCommonHandler.bus()
FMLNetworkEvent.CustomPacketRegistrationEventFired when the REGISTER/UNREGISTER for custom channels is receivedINetHandler handler,
NetworkManager manager,
Class<INetHandler> type,
ImmutableSet<String> registrations,
String operation,
Side side
falseFMLCommonHandler.bus()
FMLNetworkEvent.ClientCustomPacketEventFired when a custom packet is received on the client for the channelFMLProxyPacket packet,
FMLProxyPacket reply
falseFMLCommonHandler.bus()
FMLNetworkEvent.ServerCustomPacketEventFired when a custom packet is received on the server for the channelFMLProxyPacket packet,
FMLProxyPacket reply
falseFMLCommonHandler.bus()
FMLNetworkEvent.CustomNetworkEventFired when a custom event is fired for the channelObject wrappedEventfalseFMLCommonHandler.bus()
ClientChatReceivedEventFired when a chat message is about to be displayed on the clientIChatComponent messagetrueMinecraftForge.EVENT_BUS
DrawBlockHighlightEventFired on the client when a block is about to be highlighted (mouse over)RenderGlobal context,
EntityPlayer player, MovingObjectPosition target,
int subID,
ItemStack currentItem,
float partialTicks
trueMinecraftForge.EVENT_BUS
EntityViewRenderEvent.FogDensityEvent that allows any feature to customize the fog density the player sees. NOTE: In order to make this event have an effect, you must cancel the eventEntityRenderer renderer,
EntityLivingBase entity,
Block block,
double renderPartialTicks,
float density
trueMinecraftForge.EVENT_BUS
EntityViewRenderEvent.FogColorsEvent that allows any feature to customize the color of fog the player seesEntityRenderer renderer,
EntityLivingBase entity,
Block block,
double renderPartialTicks,
float red,
float green,
float blue
falseMinecraftForge.EVENT_BUS
FOVUpdateEventFired to get the FOV multiplierEntityPlayerSP entity,
float fov,
float newfov
falseMinecraftForge.EVENT_BUS
GuiOpenEventFired when a GUI is about to be openedGuiScreen guitrueMinecraftForge.EVENT_BUS
GuiScreenEvent.InitGuiEvent.PreSee Forge documentation, fired just after initializationGuiScreen gui,
List buttonList
trueMinecraftForge.EVENT_BUS
GuiScreenEvent.InitGuiEvent.PostSee Forge documentation, fired after initGui()GuiScreen gui,
List buttonList
falseMinecraftForge.EVENT_BUS
GuiScreenEvent.DrawScreenEvent.PreFired before drawScreen() is calledGuiScreen gui,
int mouseX,
int mouseY,
float renderPartialTicks
trueMinecraftForge.EVENT_BUS
GuiScreenEvent.DrawScreenEvent.PostFired after drawScreen() is calledGuiScreen gui,
int mouseX,
int mouseY,
float renderPartialTicks
falseMinecraftForge.EVENT_BUS
GuiScreenEvent.ActionPerformedEvent.PreFired before a GuiButton is about to be pressedGuiScreen gui,
GuiButton button,
List buttonList
trueMinecraftForge.EVENT_BUS
GuiScreenEvent.ActionPerformedEvent.PostFired after a GuiButton was pressedGuiScreen gui,
GuiButton button,
List buttonList
falseMinecraftForge.EVENT_BUS
MouseEventFired on any mouse actionint x, y, dx, dy, dwheel, button,
boolean buttonstate,
long nanoseconds
trueMinecraftForge.EVENT_BUS
RenderGameOverlayEvent.PreFired when GuiIngame is about to be drawnfloat partialTicks,
ScaledResolution resolution,
int mouseX, mouseY,
ElementType type
trueMinecraftForge.EVENT_BUS
RenderGameOverlayEvent.PostFired after GuiIngame was drawnfloat partialTicks,
ScaledResolution resolution,
int mouseX, mouseY,
ElementType type
falseMinecraftForge.EVENT_BUS
RenderGameOverlayEvent.TextFired when text is about to be drawn in GuiIngamefloat partialTicks,
ScaledResolution resolution,
int mouseX, mouseY,
ElementType type,
ArrayList<String> left, right
trueMinecraftForge.EVENT_BUS
RenderGameOverlayEvent.ChatFired when the chat is about to be drawn in GuiIngamefloat partialTicks,
ScaledResolution resolution,
int mouseX, mouseY,
ElementType type
trueMinecraftForge.EVENT_BUS
RenderHandEventFired when the hand of the player is about to be drawnRenderGlobal context,
float partialTicks,
int renderPass
trueMinecraftForge.EVENT_BUS
RenderLivingEvent.Pre,
RenderLivingEvent.Specials.Pre
Fired when an EntityLiving is about to be drawn, Special when it has a costum rendererEntityLivingBase entity,
RendererLivingEntity renderer,
double x, y, z
trueMinecraftForge.EVENT_BUS
RenderLivingEvent.Post,
RenderLivingEvent.Specials.Post
Fired when an EntityLiving was drawn, Special when it has a costum rendererEntityLivingBase entity,
RendererLivingEntity renderer,
double x, y, z
falseMinecraftForge.EVENT_BUS
RenderWorldEvent.PreFired when a 16x16x16 chunk is about to be draw, before the tessellator is startedWorldRenderer renderer,
ChunkCache chunkCache,
RenderBlocks renderBlocks,
int pass
falseMinecraftForge.EVENT_BUS
RenderWorldEvent.PostFired after a 16x16x16 chunk was drawn, after the tessellator has stoppedWorldRenderer renderer,
ChunkCache chunkCache,
RenderBlocks renderBlocks,
int pass
falseMinecraftForge.EVENT_BUS
RenderWorldLastEventFired last before the world finished drawingRenderGlobal context,
float partialTicks
falseMinecraftForge.EVENT_BUS
TextureStitchEvent.PreSee Forge documentation, fired when the TextureMap was told to refreshTextureMap mapfalseMinecraftForge.EVENT_BUS
TextureStitchEvent.PostSee Forge documentation, fired when the TextureMap refresh was completedTextureMap mapfalseMinecraftForge.EVENT_BUS
SoundLoadEventFired by the SoundManager.loadSoundSettingsSoundManager managerfalseMinecraftForge.EVENT_BUS
SoundSetupEventFired by the SoundManager when it does its first setup of the SoundSystemConfig's codecsSoundManager managerfalseMinecraftForge.EVENT_BUS
PlaySoundEvent17
(about to be replaced in 1.8)
Fired when the SoundManager tries to play a normal soundSoundManager manager,
String name,
ISound sound,
SoundCategory category,
ISound result
falseMinecraftForge.EVENT_BUS
PlaySoundSourceEventFired by the SoundManager in playSound()SoundManager manager,
String name,
ISound sound,
String uuid,
float x, y, z
falseMinecraftForge.EVENT_BUS
PlayStreamingSourceEventFired by the SoundManager in playSound(), conditional exclusion with PlaySoundSourceEventSoundManager manager,
String name,
ISound sound,
String uuid,
float x, y, z
falseMinecraftForge.EVENT_BUS
ForceChunkEventFired when a chunk is about to be forced = kept loaded when there is no player aroundTicket ticket,
ChunkCoordIntPair location
falseMinecraftForge.EVENT_BUS
UnforceChunkEventFired when a chunk is about to be unforcedTicket ticket,
ChunkCoordIntPair location
falseMinecraftForge.EVENT_BUS
TickEvent.ServerTickEventTick on serverType type,
Side side,
Phase phase
falseFMLCommonHandler.bus()
TickEvent.ClientTickEventTick on clientType type,
Side side,
Phase phase
falseFMLCommonHandler.bus()
TickEvent.WorldTickEventWorld tickType type,
Side side,
Phase phase,
World world
falseFMLCommonHandler.bus()
TickEvent.PlayerTickEventPlayer tickType type,
Side side,
Phase phase,
EntityPlayer player
falseFMLCommonHandler.bus()
TickEvent.RenderTickEventRender tickType type,
Side side,
Phase phase,
float renderTickTime
falseFMLCommonHandler.bus()
AnvilUpdateEventFired when a player places items in both the left and right slots of a anvilItemStack left, right, output,
String name,
int cost
trueMinecraftForge.EVENT_BUS
CommandEventFired when a command is about to be handled by the serverICommand command,
ICommandSender sender,
String[] parameters,
Throwable exception
trueMinecraftForge.EVENT_BUS
ServerChatEventFired when a chat message is about to be handled by the serverString message, username,
EntityPlayerMP player,
ChatComponentTranslation component
trueMinecraftForge.EVENT_BUS
PotionBrewedEventFired when the contents of a brewing stand are about to be changedItemStack[] brewingStacksfalseMinecraftForge.EVENT_BUS
EntityEvent.EntityConstructingFired by the Entity constructorEntity entityfalseMinecraftForge.EVENT_BUS
EntityEvent.CanUpdateFired to check if an Entity can updateEntity entity,
boolean canUpdate
falseMinecraftForge.EVENT_BUS
EntityEvent.EnteringChunkFired when an Entity enters a chunkint newChunkX, newChunkY, oldChunkX, oldChunkYfalseMinecraftForge.EVENT_BUS
LivingEvent.LivingUpdateEvent
(extends EntityEvent)
Fired when an EntityLiving is about to updateEntity entity,
EntityLivingBase entityLiving
trueMinecraftForge.EVENT_BUS
LivingEvent.LivingJumpEvent
(extends EntityEvent)
Fired when an EntityLiving is about to jumpEntity entity,
EntityLivingBase entityLiving
falseMinecraftForge.EVENT_BUS
EntityJoinWorldEvent
(extends EntityEvent)
Fired when an Entity is placed in the worldEntity entity,
World world
trueMinecraftForge.EVENT_BUS
EntityStruckByLightningEvent
(extends EntityEvent)
Fired when an Entity is struck by lightningEntity entity,
EntityLightningBolt lightning
trueMinecraftForge.EVENT_BUS
PlaySoundAtEntityEvent
(extends EntityEvent)
Fired when a sound is about to be played at an EntityEntity entity,
String name,
float volume, pitch
trueMinecraftForge.EVENT_BUS
ItemExpireEvent
(extends ItemEvent, EntityEvent
Fired when an EntityItem's age has reached its maximum lifespanEntity entity,
EntityItem entityItem,
int extraLife
trueMinecraftForge.EVENT_BUS
ItemTossEvent
(extends ItemEvent, EntityEvent
Fired henever a player tosses (Q) an item or drag-n-drops a stack of items outside the inventory GUI screensEntity entity,
EntityItem entityItem,
EntityPlayer player
trueMinecraftForge.EVENT_BUS
EnderTeleportEvent
(extends LivingEvent, EntityEvent)
Fired when an Enderman teleports or an ender pearl is usedEntity entity,
EntityLivingBase entityLiving,
double targetX, targetY, targetZ,
float attackDamage
trueMinecraftForge.EVENT_BUS
LivingAttackEvent
(extends LivingEvent, EntityEvent)
Fired when an Entity Living is about to attackEntity entity,
EntityLivingBase entityLiving,
DamageSource source,
float ammount
trueMinecraftForge.EVENT_BUS
LivingDeathEvent
(extends LivingEvent, EntityEvent)
Fired when an EntityLiving is about to be marked as "dead"Entity entity,
EntityLivingBase entityLiving,
DamageSource source
trueMinecraftForge.EVENT_BUS
LivingDropsEvent
(extends LivingEvent, EntityEvent)
Fired when an EntityLiving is about to drop its dropsEntity entity,
EntityLivingBase entityLiving,
DamageSource source,
ArrayList<EntityItem> drops,
int lootingLevel,
boolean recentlyHit,
int specialDropValue
trueMinecraftForge.EVENT_BUS
LivingFallEvent
(extends LivingEvent, EntityEvent)
Fired when an EntityLiving fell a certain distanceEntity entity,
EntityLivingBase entityLiving,
float distance
trueMinecraftForge.EVENT_BUS
LivingHurtEvent
(extends LivingEvent, EntityEvent)
Fired when an EntityLiving is about to be damaged by any damage sourceEntity entity,
EntityLivingBase entityLiving,
DamageSource source,
float ammount
trueMinecraftForge.EVENT_BUS
LivingPackSizeEvent
(extends LivingEvent, EntityEvent)
Fired when the spawning system determines the maximum amount of the selected entity that can spawn at the same time.Entity entity,
EntityLivingBase entityLiving,
int maxPackSize
false, has resultMinecraftForge.EVENT_BUS
LivingSetAttackTargetEvent
(extends LivingEvent, EntityEvent)
Fired when an EntityLiving is about to target another EntityLivingEntity entity,
EntityLivingBase entityLiving, target
falseMinecraftForge.EVENT_BUS
LivingSpawnEvent.CheckSpawn
(extends LivingEvent, EntityEvent)
Fired before mob spawn eventsEntity entity,
EntityLivingBase entityLiving,
World world,
float x, y, z
false, has resultMinecraftForge.EVENT_BUS
LivingSpawnEvent.SpecialSpawn
(extends LivingEvent, EntityEvent)
Fired before special spawnEntity entity,
EntityLivingBase entityLiving,
World world,
float x, y, z
trueMinecraftForge.EVENT_BUS
LivingSpawnEvent.AllowDespawn
(extends LivingEvent, EntityEvent)
Fired to check if an EntityLiving is allowed to be marked to despawnEntity entity,
EntityLivingBase entityLiving,
World world,
float x, y, z
false, has resultMinecraftForge.EVENT_BUS
ZombieEvent.SummonAidEvent
(extends EntiyEvent)
Fired when an Entity is about to be replaced by a zombie (?)Entity entity,
EntityZombie customSummonedAid,
World world,
float x, y, z,
EntityLivingBase attacker,
double summonChance
false, has resultMinecraftForge.EVENT_BUS
MinecartCollisionEvent
(extends MinecartEvent)
Fired when a minecart is about to collide with any EntityEntiyMinecart minecart,
Entity collider
falseMinecraftForge.EVENT_BUS
MinecartInteractEvent
(extends MinecartEvent)
Fired when a player is about to interact with a minecartEntiyMinecart minecart,
EntityPlayer player
trueMinecraftForge.EVENT_BUS
MinecartUpdateEvent (extends MinecartEvent)Fired when a minecart is about to change its positionEntiyMinecart minecart,
float x, y, z
falseMinecraftForge.EVENT_BUS
PlayerEvent.HarvestCheck
(extends LivingEvent, EntityEvent)
Fired when a player is about to harvest a blockEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
Block block,
boolean success
falseMinecraftForge.EVENT_BUS
PlayerEvent.BreakSpeed
(extends LivingEvent, EntityEvent)
Fired to determinate the players break speedEntity entity, EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
Block block,
int metadata,
float originalSpeed,
newSpeed,
int x, y, z
trueMinecraftForge.EVENT_BUS
PlayerEvent.NameFormat
(extends LivingEvent, EntityEvent)
Fired to determinate a players display nameEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
String username,
String displayname
falseMinecraftForge.EVENT_BUS
PlayerEvent.Clone
(extends LivingEvent, EntityEvent)
Fired when the EntityPlayer is cloned, typically caused by the network sending a RESPAWN_PLAYER event. Either caused by death, or by traveling from the End to the overworld.Entity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer, original,
boolean wasDeath
falseMinecraftForge.EVENT_BUS
PlayerEvent.StartTracking
(extends LivingEvent, EntityEvent)
Fired when an Entity is started to be "tracked" by this player (the player receives updates about this entity, e.g. motion)Entity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
Entity target
falseMinecraftForge.EVENT_BUS
PlayerEvent.StopTracking
(extends LivingEvent, EntityEvent)
Fired when an Entity is stopped to be "tracked" by this player (the player no longer receives updates about this entity, e.g. motion)Entity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
Entity target
falseMinecraftForge.EVENT_BUS
PlayerEvent.LoadFromFile
(extends LivingEvent, EntityEvent)
Fired when the player is being loaded from the world saveEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
File playerDirectory,
String playerUUID
falseMinecraftForge.EVENT_BUS
PlayerEvent.SaveToFile
(extends LivingEvent, EntityEvent)
Fired when the player is being saved to the world saveEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
File playerDirectory,
String playerUUID
falseMinecraftForge.EVENT_BUS
ArrowLooseEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player looses an arrow because that arrow was usedEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack bow,
int charge
trueMinecraftForge.EVENT_BUS
ArrowNockEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player is about to shootEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack result
trueMinecraftForge.EVENT_BUS
AttackEntityEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player is about to attack an EntityEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
Entity target
trueMinecraftForge.EVENT_BUS
BonemealEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player attempts to use bonemeal on a blockEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
World world,
Block block,
int x, y, z
true, has resultMinecraftForge.EVENT_BUS
EntityInteractEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player interacts with any EntityEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
Entity target
trueMinecraftForge.EVENT_BUS
EntityItemPickupEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player is about to collide with an EntityItemEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
EntityItem item
true, has resultMinecraftForge.EVENT_BUS
FillBucketEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player is about to use an empty bucketEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack current, result,
World world,
MovingObjectPosition target
true, has resultMinecraftForge.EVENT_BUS
ItemTooltipEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired to check whether the advanced information on item tooltips is being shown, toggled by F3+HEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
boolean showAdvancedItemTooltips,
ItemStack itemStack,
List<String> toolTip
falseMinecraftForge.EVENT_BUS
PlayerDestroyItemEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when an item is about to be broken by the player, e.g a swordEntity entity,
EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack original
falseMinecraftForge.EVENT_BUS
PlayerDropsEvent
(extends LivingDropsEvent)
See LivingDropsEvent, same but for the playerSee LivingDropsEvent,
EntityPlayer entityPlayer
trueMinecraftForge.EVENT_BUS
PlayerFlyableFallEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when a player falls, but is able to flyEntityLivingBase entityLiving,
EntityPlayer entityPlayer,
float distance
falseMinecraftForge.EVENT_BUS
PlayerInteractEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player is about to interact with a blockEntityLivingBase entityLiving,
EntityPlayer entityPlayer,
Action action,
int x, y, z, face,
World world,
Result useBlock, useItem
trueMinecraftForge.EVENT_BUS
PlayerOpenContainerEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when the player is about to interact with a container, e.g a chestEntityLivingBase entityLiving,
EntityPlayer entityPlayer,
boolean canIteractWith
false, has resultMinecraftForge.EVENT_BUS
PlayerPickupXpEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when a player collides with an EntityXPOrb on the groundEntityLivingBase entityLiving,
EntityPlayer entityPlayer,
EntityXPOrb orb
trueMinecraftForge.EVENT_BUS
PlayerSleepInBedEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when a player attempts to sleep in a bedEntityLivingBase entityLiving,
EntityPlayer entityPlayer,
EnumStatus result,
int x, y, z
falseMinecraftForge.EVENT_BUS
PlayerUseItemEvent.Start
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when a player starts 'using' an item, typically when they hold right mouse.EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack item,
int duration
trueMinecraftForge.EVENT_BUS
PlayerUseItemEvent.Tick
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired every tick that a player is 'using' an itemEntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack item,
int duration
trueMinecraftForge.EVENT_BUS
PlayerUseItemEvent.Stop
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when a player stops using an item without the use duration timing outEntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack item,
int duration
trueMinecraftForge.EVENT_BUS
PlayerUseItemEvent.Dinish
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired after an item has fully finished being used.EntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack item, result
int duration
falseMinecraftForge.EVENT_BUS
UseHoeEvent
(extends PlayerEvent, LivingEvent, EntityEvent)
Fired when a player attempts to use a hoe on a blockEntityLivingBase entityLiving,
EntityPlayer entityPlayer,
ItemStack current,
World world,
int x, y, z
true, has resultMinecraftForge.EVENT_BUS
BiomeEvent.CreateDecoratorFired when a biome is about to be decorated (trees, flowers, etc)BiomeGenBase biome,
BiomeDecorator originalBiomeDecorator, newBiomeDecorator
falseMinecraftForge.TERRAIN_GEN_BUS
BiomeEvent.BiomeColorFired to check the color of a biomeBiomeGenBase biome,
int originalColor, newColor
falseMinecraftForge.TERRAIN_GEN_BUS
BiomeEvent.GetVillageBlockIDFired when the village generator attempts to choose a block ID based on the village's biomeBiomeGenBase biome,
Block original, replacement,
int type
false, has resultMinecraftForge.TERRAIN_GEN_BUS
BiomeEvent.GetVillageBlockMetaFired when the village generator attempts to choose a block metadata based on the village's biome.BiomeGenBase biome,
Block original,
int type, replacement
false, has resultMinecraftForge.TERRAIN_GEN_BUS
BiomeEvent.GetGrassColor
(extends BiomeColor)
Fired when a biome is queried for its grass colorBiomeGenBase biome,
int originalColor, newColor
falseMinecraftForge.TERRAIN_GEN_BUS
BiomeEvent.GetFoliageColor
(extends BiomeColor)
Fired when a biome is queried for its grass color (?)BiomeGenBase biome,
int originalColor, newColor
falseMinecraftForge.TERRAIN_GEN_BUS
BiomeEvent.GetWaterColor
(extends BiomeColor)
Fired when a biome is queried for its water colorBiomeGenBase biome,
int originalColor, newColor
falseMinecraftForge.TERRAIN_GEN_BUS
ChunkProviderEvent.ReplaceBiomeBlocksFired when a chunks blocks are replaced by a biomes top and filler blocksIChunkProvider chunkProvider,
int chunkX, chunkZ,
Block[] blockArray,
byte[] metaArray,
BiomeGenBase[] biomeArray
false, has resultMinecraftForge.EVENT_BUS
ChunkProviderEvent.InitNoiseFieldFired before a chunks terrain noise field is initializedIChunkProvider chunkProvider,
double[] noisefield,
int posX, posY, posZ, sizeX, sizeY, sizeZ
false, has resultMinecraftForge.TERRAIN_GEN_BUS
DecorateBiomeEvent.PreFired before a chunk is decorated with a biome featureWorld world,
Random rand,
int chunkX, chunkZ
falseMinecraftForge.EVENT_BUS
DecorateBiomeEvent.PostFired after a chunk was decorated with a biome featureWorld world,
Random rand,
int chunkX, chunkZ
falseMinecraftForge.EVENT_BUS
DecorateBiomeEvent.DecorateFired when a chunk is decorated with a biome featureWorld world,
Random rand,
int chunkX, chunkZ,
EventType type
false, has resultMinecraftForge.TERRAIN_GEN_BUS
InitMapGenEventFired when initializing the world generatorEventType type,
MapGenBase originalGen, newGen
falseMinecraftForge.TERRAIN_GEN_BUS
InitNoiseGensEventFired when initializing the noise generatorsRandom rand,
NoiseGenerator[] originalNoiseGens, newNoiseGens
falseMinecraftForge.TERRAIN_GEN_BUS
OreGenEvent.PreFired before an ore is generated in a chunkWorld world,
Random rand,
int worldX, worldZ
falseMinecraftForge.ORE_GEN_BUS
OreGenEvent.PostFired after an ore was generated in a chunkWorld world,
Random rand,
int worldX, worldZ
falseMinecraftForge.ORE_GEN_BUS
OreGenEvent.GenerateMinableFired when an ore is generated in a chunkWorld world,
Random rand,
int worldX, worldZ,
EventType type,
WorldGenerator generator
false, has resultMinecraftForge.ORE_GEN_BUS
PopulateChunkEvent.Pre
(extends ChunkProviderEvent)
Fired before a chunk is populated with a terrain featureIChunkProvider chunkProvider,
World world,
Random rand,
int chunkX, chunkZ,
boolean hasVillageGenerated
falseMinecraftForge.EVENT_BUS
PopulateChunkEvent.Post
(extends ChunkProviderEvent)
Fired after chunk was populated with a terrain featureIChunkProvider chunkProvider,
World world,
Random rand,
int chunkX, chunkZ,
boolean hasVillageGenerated
falseMinecraftForge.EVENT_BUS
PopulateChunkEvent.Populate
(extends ChunkProviderEvent)
Fired when a chunk is populated with a terrain featureIChunkProvider chunkProvider,
World world,
Random rand,
int chunkX, chunkZ,
boolean hasVillageGenerated,
EventType type
false, has resultMinecraftForge.TERRAIN_GEN_BUS
SaplingGrowTreeEvent
(extends WorldEvent)
Fired when a sapling grows a treeWorld world,
int x, y, z,
Random random
false, has resultMinecraftForge.TERRAIN_GEN_BUS
WorldTypeEvent.BiomeSizeFired to check the size of a biomeWorldType worldType,
byte originalSize,
byte newSize
falseMinecraftForge.TERRAIN_GEN_BUS
WorldTypeEvent.InitBiomeGensFired to check the biome generatorsWorldType worldType,
long seed,
GenLayer[] originalBiomeGens, newBiomeGens
falseMinecraftForge.TERRAIN_GEN_BUS
BlockEvent.HarvestDropsEventFired when a block its about to drop its harvested itemsint x, y, z,
World world,
Block block,
int blockMetadata,
int fortuneLevel,
ArrayList<ItemStack> drops,
boolean isSilkTouching,
float dropChance,
EntityPlayer harvester
falseMinecraftForge.EVENT_BUS
BlockEvent.BreakEventFired when a block is about to be broken by a playerint x, y, z,
World world,
Block block,
int blockMetadata,
EntityPlayer player,
int exp
trueMinecraftForge.EVENT_BUS
ChunkDataEvent.Load
(extends ChunkEvent, WorldEvent)
Fired when a chunk is about to be loaded from the NBTTagWorld world,
Chunk chunk,
NBTTagCompound data
falseMinecraftForge.EVENT_BUS
ChunkDataEvent.Unload
(extends ChunkEvent, WorldEvent)
Fired when a chunk is about to be unloaded and saved to the NBTTagWorld world,
Chunk chunk,
NBTTagCompound data
falseMinecraftForge.EVENT_BUS
ChunkEvent.Load
(extends WorldEvent)
Fired when a chunk is about to be loadedWorld world,
Chunk chunk
falseMinecraftForge.EVENT_BUS
ChunkEvent.Unload
(extends WorldEvent)
Fired when a chunk is about to be unloadedWorld world,
Chunk chunk
falseMinecraftForge.EVENT_BUS
ChunkWatchEvent.WatchFired when a player stairs at a chunkChunkCoordIntPair chunk,
EntityPlayerMP player
falseMinecraftForge.EVENT_BUS
ChunkWatchEvent.UnWatchFired when a player stops stairing at a chunkChunkCoordIntPair chunk,
EntityPlayerMP player
falseMinecraftForge.EVENT_BUS
NoteBlockEvent.Play
(extends BlockEvent)
Fired when a Noteblock plays its noteint x, y, z,
World world,
Block block,
int blockMetadata,
int noteId,
Instrument instrument
trueMinecraftForge.EVENT_BUS
NoteBlockEvent.Change
(extends BlockEvent)
Fired when a Noteblock is changed, e.g the pitch alteredint x, y, z,
World world,
Block block,
int noteId
int blockMetadata,
Note oldNote,
Octave oldOctave
trueMinecraftForge.EVENT_BUS
WorldEvent.LoadFired when a world is about to be loadedWorld worldfalseMinecraftForge.EVENT_BUS
WorldEvent.UnloadFired when a world is about to be unloadedWorld worldfalseMinecraftForge.EVENT_BUS
WorldEvent.SaveFired when a world is about to be savedWorld worldfalseMinecraftForge.EVENT_BUS
WorldEvent.PotentialSpawnsFired by WorldServer to gather a list of all possible entities that can spawn at the specified locationWorld world,
EnumCreatureType type,
int x, y, z,
List<SpawnListEntry> list
trueMinecraftForge.EVENT_BUS
FluidEvent.FluidMotionEventFired when a fluid movedFluidStack fluid,
int x, y, z,
World world
falseMinecraftForge.EVENT_BUS
FluidEvent.FluidFillingEventFired when a fluid is about to be filled into an IFuildTankFluidStack fluid,
int x, y, z,
World world,
IFluidTank tank,
int amount
falseMinecraftForge.EVENT_BUS
FluidEvent.FluidDrainingEventFired when a fluid is about to be drained from an IFuildTankFluidStack fluid,
int x, y, z,
World world,
IFluidTank tank,
int amount
falseMinecraftForge.EVENT_BUS
FluidEvent.FluidSpilledEventFired when a fluid is about to "spill", e.g when a block containing a fluid is brokenFluidStack fluid,
int x, y, z,
World world
falseMinecraftForge.EVENT_BUS
FluidContainerRegisterEventFired when a fluid container was registered using the FluidContainerRegistryFluidContainerData datafalseMinecraftForge.EVENT_BUS
FluidRegisterEventFired when a fluid was registered using the FluidRegistryString fluidName,
int fluidID
falseMinecraftForge.EVENT_BUS
OreRegisterEventFired when a ore was registered using the OreRegistryString Name,
ItemStack ore
falseMinecraftForge.EVENT_BUS
RenderItemInFrameEventFired when an item is rendered in an item frameItemStack item,
EntityItemFrame itemFrame,
RenderItemFrame renderer
trueMinecraftForge.EVENT_BUS
ConfigChangedEvent.OnConfigChangedEventFired when the Done button has been clicked on a GuiConfig screenString modID,
boolean isWorldRunning,
boolean requiresMcRestart,
String configID
false, has resultMinecraftForge.EVENT_BUS
ConfigChangedEvent.PostConfigChangedEventFired after OnConfigChangedEvent if the result was not Result.DENYString modID,
boolean isWorldRunning,
boolean requiresMcRestart,
String configID
false, has resultMinecraftForge.EVENT_BUS
 
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